177 lines
3.7 KiB
C
177 lines
3.7 KiB
C
#include <stdio.h>
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#include "desctbl.h"
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#include "memory.h"
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#include "task.h"
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#include "timer.h"
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struct TaskCtl *taskctl;
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struct Timer *task_timer;
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struct Task *task_init(struct MemMan *memman) {
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struct SegmentDescriptor *gdt = (struct SegmentDescriptor *)ADR_GDT;
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taskctl = (struct TaskCtl *)memman_alloc_4k(memman, sizeof(struct TaskCtl));
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for (int i = 0; i < MAX_TASKS; i++) {
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taskctl->tasks0[i].flags = 0;
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taskctl->tasks0[i].sel = (TASK_GDT0 + i) * 8;
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set_segmdesc(gdt + TASK_GDT0 + i, 103, (int)&taskctl->tasks0[i].tss,
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AR_TSS32);
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}
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for (int i = 0; i < MAX_TASKLEVELS; i++) {
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taskctl->level[i].running = 0;
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taskctl->level[i].now = 0;
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}
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struct Task *task = task_alloc();
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task->flags = 2; // 活动中标志
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task->priority = 2; // 0.02s
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task->level = 0; // 最高level
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task_add(task);
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task_switchsub();
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load_tr(task->sel);
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task_timer = timer_alloc();
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timer_set_timer(task_timer, task->priority);
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return task;
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}
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struct Task *task_alloc(void) {
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struct Task *task;
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for (int i = 0; i < MAX_TASKS; i++) {
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if (taskctl->tasks0[i].flags == 0) {
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task = &taskctl->tasks0[i];
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task->flags = 1; // 正在使用标志
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task->tss.eflags = 0x00000202; // IF = 1;
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task->tss.eax = 0;
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task->tss.ecx = 0;
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task->tss.edx = 0;
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task->tss.ebx = 0;
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task->tss.ebp = 0;
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task->tss.esi = 0;
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task->tss.edi = 0;
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task->tss.es = 0;
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task->tss.ds = 0;
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task->tss.fs = 0;
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task->tss.gs = 0;
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task->tss.ldtr = 0;
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task->tss.iomap = 0x40000000;
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return task;
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}
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}
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return NULL;
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}
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void task_run(struct Task *task, int level, int priority) {
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if (level < 0) {
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level = task->level; // 不改变level
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}
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if (priority > 0) {
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task->priority = priority;
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}
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if (task->flags == 2 && task->level != level) {
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// 改变活动中的level
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task_remove(task); // flag会变为1
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}
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if (task->flags != 2) {
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task->level = level;
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task_add(task);
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}
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taskctl->lv_change = 1; // 下次任务切换时检查level
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}
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void task_switch(void) {
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struct TaskLevel *tl = &taskctl->level[taskctl->now_lv];
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struct Task *now_task = tl->tasks[tl->now];
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tl->now++;
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if (tl->now == tl->running) {
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tl->now = 0;
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}
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if (taskctl->lv_change) {
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task_switchsub();
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tl = &taskctl->level[taskctl->now_lv];
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}
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struct Task *new_task = tl->tasks[tl->now];
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timer_set_timer(task_timer, new_task->priority);
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if (new_task != now_task) {
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far_jmp(0, new_task->sel);
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}
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}
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void task_sleep(struct Task *task) {
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if (task->flags == 2) {
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// 如果任务处于唤醒状态
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struct Task *now_task = task_now();
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task_remove(task);
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if (task == now_task) {
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// 如果将休眠,则进行任务切换
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task_switchsub();
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now_task = task_now();
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far_jmp(0, now_task->sel);
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}
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}
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}
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struct Task *task_now(void) {
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struct TaskLevel *tl = &taskctl->level[taskctl->now_lv];
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return tl->tasks[tl->now];
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}
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void task_add(struct Task *task) {
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struct TaskLevel *tl = &taskctl->level[task->level];
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tl->tasks[tl->running] = task;
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tl->running++;
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task->flags = 2;
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}
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void task_remove(struct Task *task) {
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struct TaskLevel *tl = &taskctl->level[task->level];
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int i;
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for (i = 0; i < tl->running; i++) {
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if (tl->tasks[i] == task) {
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break;
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}
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}
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tl->running--;
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if (i < tl->now) {
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tl->now--; // 需要移动成员
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}
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if (tl->now >= tl->running) {
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tl->now = 0;
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}
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task->flags = 1; // 休眠中
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for (; i < tl->running; i++) {
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tl->tasks[i] = tl->tasks[i + 1];
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}
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}
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void task_switchsub(void) {
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int i;
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for (i = 0; i < MAX_TASKLEVELS; i++) {
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if (taskctl->level[i].running > 0) {
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break;
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}
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}
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taskctl->now_lv = i;
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taskctl->lv_change = 0;
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}
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