HariboteOS/day19/task.c
2021-04-22 23:44:44 +08:00

195 lines
4.1 KiB
C

#include <stdio.h>
#include "desctbl.h"
#include "io.h"
#include "memory.h"
#include "task.h"
#include "timer.h"
struct TaskCtl *taskctl;
struct Timer *task_timer;
struct Task *task_init(struct MemMan *memman) {
struct SegmentDescriptor *gdt = (struct SegmentDescriptor *)ADR_GDT;
taskctl = (struct TaskCtl *)memman_alloc_4k(memman, sizeof(struct TaskCtl));
for (int i = 0; i < MAX_TASKS; i++) {
taskctl->tasks0[i].flags = 0;
taskctl->tasks0[i].sel = (TASK_GDT0 + i) * 8;
set_segmdesc(gdt + TASK_GDT0 + i, 103, (int)&taskctl->tasks0[i].tss,
AR_TSS32);
}
for (int i = 0; i < MAX_TASKLEVELS; i++) {
taskctl->level[i].running = 0;
taskctl->level[i].now = 0;
}
struct Task *task = task_alloc();
task->flags = 2; // 活动中标志
task->priority = 2; // 0.02s
task->level = 0; // 最高level
task_add(task);
task_switchsub();
load_tr(task->sel);
task_timer = timer_alloc();
timer_set_timer(task_timer, task->priority);
struct Task *idle = task_alloc();
idle->tss.esp = memman_alloc_4k(memman, 64 * 1024) + 64 * 1024;
idle->tss.eip = (int) &task_idle;
idle->tss.es = 1 * 8;
idle->tss.cs = 2 * 8;
idle->tss.ss = 1 * 8;
idle->tss.ds = 1 * 8;
idle->tss.fs = 1 * 8;
idle->tss.gs = 1 * 8;
task_run(idle, MAX_TASKLEVELS - 1, 1);
return task;
}
struct Task *task_alloc(void) {
struct Task *task;
for (int i = 0; i < MAX_TASKS; i++) {
if (taskctl->tasks0[i].flags == 0) {
task = &taskctl->tasks0[i];
task->flags = 1; // 正在使用标志
task->tss.eflags = 0x00000202; // IF = 1;
task->tss.eax = 0;
task->tss.ecx = 0;
task->tss.edx = 0;
task->tss.ebx = 0;
task->tss.ebp = 0;
task->tss.esi = 0;
task->tss.edi = 0;
task->tss.es = 0;
task->tss.ds = 0;
task->tss.fs = 0;
task->tss.gs = 0;
task->tss.ldtr = 0;
task->tss.iomap = 0x40000000;
return task;
}
}
return NULL;
}
void task_run(struct Task *task, int level, int priority) {
if (level < 0) {
level = task->level; // 不改变level
}
if (priority > 0) {
task->priority = priority;
}
if (task->flags == 2 && task->level != level) {
// 改变活动中的level
task_remove(task); // flag会变为1
}
if (task->flags != 2) {
task->level = level;
task_add(task);
}
taskctl->lv_change = 1; // 下次任务切换时检查level
}
void task_switch(void) {
struct TaskLevel *tl = &taskctl->level[taskctl->now_lv];
struct Task *now_task = tl->tasks[tl->now];
tl->now++;
if (tl->now == tl->running) {
tl->now = 0;
}
if (taskctl->lv_change) {
task_switchsub();
tl = &taskctl->level[taskctl->now_lv];
}
struct Task *new_task = tl->tasks[tl->now];
timer_set_timer(task_timer, new_task->priority);
if (new_task != now_task) {
far_jmp(0, new_task->sel);
}
}
void task_sleep(struct Task *task) {
if (task->flags == 2) {
// 如果任务处于唤醒状态
struct Task *now_task = task_now();
task_remove(task);
if (task == now_task) {
// 如果将休眠,则进行任务切换
task_switchsub();
now_task = task_now();
far_jmp(0, now_task->sel);
}
}
}
struct Task *task_now(void) {
struct TaskLevel *tl = &taskctl->level[taskctl->now_lv];
return tl->tasks[tl->now];
}
void task_add(struct Task *task) {
struct TaskLevel *tl = &taskctl->level[task->level];
tl->tasks[tl->running] = task;
tl->running++;
task->flags = 2;
}
void task_remove(struct Task *task) {
struct TaskLevel *tl = &taskctl->level[task->level];
int i;
for (i = 0; i < tl->running; i++) {
if (tl->tasks[i] == task) {
break;
}
}
tl->running--;
if (i < tl->now) {
tl->now--; // 需要移动成员
}
if (tl->now >= tl->running) {
tl->now = 0;
}
task->flags = 1; // 休眠中
for (; i < tl->running; i++) {
tl->tasks[i] = tl->tasks[i + 1];
}
}
void task_switchsub(void) {
int i;
for (i = 0; i < MAX_TASKLEVELS; i++) {
if (taskctl->level[i].running > 0) {
break;
}
}
taskctl->now_lv = i;
taskctl->lv_change = 0;
}
void task_idle(void) {
for (;;) {
io_hlt();
}
}